Senior Projects

2009

The Autonomous Golf Cart is a multi-disciplinary project which aims to combine the expertise of students from Computer Science, Electrical Engineering and Mechanical Engineering in order to create a robotic golf cart capable of navigating to a specified location by following a paved or off-road path, avoiding obstacles and interacting with spectators. This year, the Autonomous Golf Cart Team is endeavoring to improve the computer vision systems, and create a new and innovative means of crowd interaction.

Semester:
Fall

This project is primarily focused on developing an application for use in a biology laboratory setting. Team members Vivek Chalasani, Aaron Jansen, and Mark Pfeffer are working for Dr. Darron Luesse of the Biology Department at SIUE to create this project. We are developing a system to automate the calculations that Dr. Luesse and his team have to perform on plant samples. Our goal is to create an open source, easy to use application that meets the needs of our client.

Semester:
Fall

HIRT stands for Highway Incident Response Trainer. It is an online multi-player game designed to help Illinois emergency response personnel practice safe highway parking procedures.

Semester:
Fall

The Nurse*Star project is being developed as a tool to aid the staff of the SIUE School of Nursing to track students' clinical experiences and certifications as they progress through the Nursing program. The development of a web based application with a centralized data storage system will reduce the workload and redundant data in the presently used system. This will allow for student input on clinical groups, automated clinical assignments, and alerts to students and staff on certification requirements.

Semester:
Spring

The purpose of this project is to develop an interactive video game that will utilize the Nintendo Wii gaming remote that will teach the proper brushing technique in children ages four and five. The game will be designed to appeal to boys and girls in order to encourage game play. As the game is played children will progress through levels designed to achieve increased learning and dexterity. Involvement translates to more effective unsupervised brushing with incorporation of dental facts that the child learns along the way.

Semester:
Spring