Uses of Class
UserInteraction

Uses of UserInteraction in <Unnamed>
 

Fields in <Unnamed> declared as UserInteraction
(package private)  UserInteraction TileBin.mouseInput
          CLIP's mouse adapter
(package private)  UserInteraction MiniMapPanel.mouseInput
          CLIP's mouse adapter object
(package private)  UserInteraction Grid.mouseInput
          The UserInteraction object.
(package private)  UserInteraction TileBinPanel.mouseInput
          CLIP's mouse adapter
(package private)  UserInteraction UserInterface.mouseInput
          CLIP's mouse input adapter attached to most of the UI components
(package private)  UserInteraction CLIPFrame.mouseInput
          Mouse listener that handles all mouse input for the user.
 

Constructors in <Unnamed> with parameters of type UserInteraction
Grid(UserInteraction mInput)
          The constructor for the grid class.
MiniMapPanel(UserInteraction mInput, Grid grid)
          The constructor sets default values, sets the grid UserInteraction objects, and registers the mouse adapter.
TileBin(UserInteraction mInput, CLIPFrame parent)
          The constructor sets defaults values, initializes the insertion line, creates a new TileBin.tbList, and registers the mouse listeners.
TileBinPanel(UserInteraction mInput, CLIPFrame parent)
          The constructor sets up the TileBin and its label.
UserInterface(CLIPFrame parent, UserInteraction newMouseInput)
          The Constructor sets up the main UI components and some dialogs.