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U

undoEntry(LogEntry) - Method in class Playback
This takes a LogEntry and first checks the type of entry it is followed by executing the reverse of that entry.
unlimitedBlanks - Variable in class Rules
true if unlimited blank tiles are allowed
unlimitedBlanks - Variable in class TileSet
true if the set allows unlimited blank tiles.
unlimitedUnused - Variable in class Rules
true if unlimited unused tiles are allowed
unlimitedUnused - Variable in class TileSet
true if the set allows unlimited unused tiles.
unusedCheck - Variable in class Data
Checkbox to allow unused tiles (and enable the unused tile options)
unusedCompleted - Variable in class UserInterface
true if has completed the Unused Tile dialog task
unusedDescCheck - Variable in class Data
Checkbox to require an explanation on all unused tiles
unusedNumField - Variable in class Data
Textfield for number of unused tiles allowed
unusedNumModel - Variable in class Data
Spinner Model for the number of unused tiles allowed
unusedNumSpinner - Variable in class Data
Spinner for number of unused tiles allowed
unusedOption() - Method in class Rules
Returns true if unused tiles are allowed for this set.
unusedTileDialog - Variable in class UserInterface
Unused Tile dialog
unusedTileDialogMaxHeight - Variable in class UserInterface
Maximum height of the Unused Tile dialog
unusedTileDialogMaxWidth - Variable in class UserInterface
Maximum width of the Unused Tile dialog
unusedUnlimitedCheck - Variable in class Data
Checkbox to allow unlimited unused tiles
updateGridPosition(int, int) - Method in class MiniMapPanel
Takes mouse coordinates and then scrolls the grid to center on those coordinates.
updateStatusLabel(int) - Method in class Playback
This checks the move type passed in and then displays an appropriate message in the move description label.
updateTileID(int, int, int, int, int) - Method in class Grid
Updates a grid location defined by the parameters with a new tileID that has been passed in.
updateTileID(int, int) - Method in class TileBin
Sets the value in the TileBin.tbList at the passed in index to the passed in value.
UserInteraction - Class in <Unnamed>
This is a MouseInputAdapter for the CLIP application.
UserInteraction(CLIPFrame) - Constructor for class UserInteraction
The constructor initializes fields to default values, sets up the dragged tile and creates the context menu.
UserInterface - Class in <Unnamed>
This is responsible for creating the main user interface of the application and handling action events from the various menu options and buttons.
UserInterface(CLIPFrame, UserInteraction) - Constructor for class UserInterface
The Constructor sets up the main UI components and some dialogs.

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