Uses of Class
CLIPFrame

Uses of CLIPFrame in <Unnamed>
 

Fields in <Unnamed> declared as CLIPFrame
(package private) static CLIPFrame CLIP.mainFrame
          The frame that the program runs in.
(package private)  CLIPFrame CLIPSplitPaneUI.parentFrame
          The frame the application runs in.
(package private)  CLIPFrame TileBin.parentFrame
          The frame the application runs in
(package private)  CLIPFrame CLIPBasicSplitPaneDivider.parentFrame
          The frame the application runs in.
(package private)  CLIPFrame Playback.parentFrame
          The frame the application runs in
(package private)  CLIPFrame Data.parentFrame
          The frame that the application runs in
(package private)  CLIPFrame UserInteraction.parentFrame
          The frame that the application runs in
(package private)  CLIPFrame Record.parentFrame
          The frame that the application runs in
(package private)  CLIPFrame TileBinPanel.parentFrame
          The frame the application runs in
(package private)  CLIPFrame UserInterface.parentFrame
          The Frame that the application is running in
 

Constructors in <Unnamed> with parameters of type CLIPFrame
CLIPSplitPaneUI(CLIPFrame parent)
          The Constructor sets the parentFrame object.
Data(CLIPFrame parent)
          Constructor sets default values, creates a new Rules object, and sets up the fonts.
Playback(Grid grid, TileBin tileBin, CLIPFrame frame, UserInterface ui)
          Constructor sets references to the grid, tilebin, frame, and user interface objects.
Record(CLIPFrame parentF)
          Constructor sets the frame object and creates a new move list.
TileBin(UserInteraction mInput, CLIPFrame parent)
          The constructor sets defaults values, initializes the insertion line, creates a new TileBin.tbList, and registers the mouse listeners.
TileBinPanel(UserInteraction mInput, CLIPFrame parent)
          The constructor sets up the TileBin and its label.
UserInteraction(CLIPFrame parent)
          The constructor initializes fields to default values, sets up the dragged tile and creates the context menu.
UserInterface(CLIPFrame parent, UserInteraction newMouseInput)
          The Constructor sets up the main UI components and some dialogs.